Squiggle Snek
A fast paced 'snake' inspired mobile game.
Contents
Key Points
- I developed the game using
Flutter
and launched on both Android and iOS platforms. - It was built over a weekend during month #2 of my 12 startups.
The Game
- It's the classic game of 'snake' but built for mobile where you must touch the screen continuously whilst playing.
- You earn points by consuming items, but lose if you collide with themselves or encounter bombs.
- The game turned out to be fast-paced as players can move about as fast as they want.
Business Model
- I planned to generate revenue through mobile ads, but this meant I needed potentially millions of installs, so I didn't earn anything from it.
- Despite being enjoyable to create, it faced similar challenges as Icing Addict. I learned the importance of marketing that apps really need volume to make any money. I decided to pivot away from mobile apps and games for future business projects.
The Tech
- I used Flutter, a Dart based framework used to build apps quickly across platforms like Android and iOS.
- Having gained experience with Flutter in my previous game, I was able to quickly develop the first version over a weekend. I also reused code to expedite the process.
- The game logic itself is fairly simple, and most of the work really came from building Icing Addict. Read that article for a deep dive into the mechanics behind how these apps were built.
Continue article: Read a deep dive here