Squiggle Snek

A fast paced 'snake' inspired mobile game.

Contents

Key Points

  • I developed the game using Flutter and launched on both Android and iOS platforms.
  • It was built over a weekend during month #2 of my 12 startups.

The Game

  • It's the classic game of 'snake' but built for mobile where you must touch the screen continuously whilst playing.
  • You earn points by consuming items, but lose if you collide with themselves or encounter bombs.
  • The game turned out to be fast-paced as players can move about as fast as they want.

Business Model

  • I planned to generate revenue through mobile ads, but this meant I needed potentially millions of installs, so I didn't earn anything from it.
  • Despite being enjoyable to create, it faced similar challenges as Icing Addict. I learned the importance of marketing that apps really need volume to make any money. I decided to pivot away from mobile apps and games for future business projects.

The Tech

  • I used Flutter, a Dart based framework used to build apps quickly across platforms like Android and iOS.
  • Having gained experience with Flutter in my previous game, I was able to quickly develop the first version over a weekend. I also reused code to expedite the process.
  • The game logic itself is fairly simple, and most of the work really came from building Icing Addict. Read that article for a deep dive into the mechanics behind how these apps were built.

Continue article: Read a deep dive here